Driving around the intricately detailed streets, we spot tributes to landmarks like Muscle beach and the Hollywood sign, we see mime artists and weirdos patrolling the pavements, there’s a guy dressed as Jesus â€“ that guy is really out there in Santa Monica, posing for photos with tourists. There are dodgy fast food joints with names like The Lucky Plucker, there are juice bars and boutiques. The sense of place is incredible; a sort of skewed, woozy take on the real thing. Los Angeles. Los Santos. The two are inextricably linked, but it is LA that the game is really thinking about.
Great article by The Guardian’s Keith Stuart for those who love the GTA series and can’t wait for the next episode, due out next year.
I wonder how long it’ll be until we can fly through real cities based on Google’s or Apple’s 3D maps? I can’t be the only one who wants to step into a (virtual) blimp and recreate Google’s IO 2012 performance in a realistic three dimensional world.