Twitter - It really can be useful
lifehack.org has some ideas on how to use twitter to be more productive.

I’ve been using this tool for a week or so now (as seen on the right or here) and it’s working out nice for now. For the mac-heads out there: I found Twitterific a very nice tool to be up to date via twitter. You could, of course, also use your favorite IM-client but I prefer that nifty interface Twitterific comes with. It’s simple, works reliable and disappears - for me - 30 seconds after a new “message” has come up. So if you’re trying to get out a short message to many people at once twitter might be your tool of choice.
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Once published, users can download the game itself - and any of the published levels to their mobile phones and play whenever they want.
Twitter is being used as a notification tool: each time a user (who has a Twitter account and has enabled the notification option in our Level Editor) creates and publishes a level, their Twitter friends get notified of it, and get a direct link to download the level to their mobile phone.
We are still conjuring up new ideas on how to integrate Twitter into more functions in our game, but this is a cool first step. Anyone who wants to test the game, feel free to visit at www.nbw.nu/ninja ... and yes, the game is free, even the mobile version. PC and Mac versions are coming up soon. Enjoy!